using System;
using System.Drawing;
namespace Gwen.Control
{
///
/// Horizontal slider.
///
public class HorizontalSlider : Slider
{
///
/// Initializes a new instance of the class.
///
/// Parent control.
public HorizontalSlider(Base parent)
: base(parent)
{
m_SliderBar.IsHorizontal = true;
}
protected override float CalculateValue()
{
return (float)m_SliderBar.X / (Width - m_SliderBar.Width);
}
protected override void UpdateBarFromValue()
{
m_SliderBar.MoveTo((int)((Width - m_SliderBar.Width) * (m_Value)), m_SliderBar.Y);
}
///
/// Handler invoked on mouse click (left) event.
///
/// X coordinate.
/// Y coordinate.
/// If set to true mouse button is down.
protected override void OnMouseClickedLeft(int x, int y, bool down)
{
m_SliderBar.MoveTo((int)(CanvasPosToLocal(new Point(x, y)).X - m_SliderBar.Width*0.5), m_SliderBar.Y);
m_SliderBar.InputMouseClickedLeft(x, y, down);
OnMoved(m_SliderBar);
}
///
/// Lays out the control's interior according to alignment, padding, dock etc.
///
/// Skin to use.
protected override void Layout(Skin.Base skin)
{
m_SliderBar.SetSize(15, Height);
UpdateBarFromValue();
}
///
/// Renders the control using specified skin.
///
/// Skin to use.
protected override void Render(Skin.Base skin)
{
skin.DrawSlider(this, true, m_SnapToNotches ? m_NotchCount : 0, m_SliderBar.Width);
}
}
}