using System; using Gwen.Control; namespace Gwen.ControlInternal { /// /// Submenu indicator. /// public class RightArrow : Base { /// /// Initializes a new instance of the class. /// /// Parent control. public RightArrow(Base parent) : base(parent) { MouseInputEnabled = false; } /// /// Renders the control using specified skin. /// /// Skin to use. protected override void Render(Skin.Base skin) { skin.DrawMenuRightArrow(this); } } }