using System;
using Gwen.Control;
namespace Gwen.ControlInternal
{
///
/// Submenu indicator.
///
public class RightArrow : Base
{
///
/// Initializes a new instance of the class.
///
/// Parent control.
public RightArrow(Base parent)
: base(parent)
{
MouseInputEnabled = false;
}
///
/// Renders the control using specified skin.
///
/// Skin to use.
protected override void Render(Skin.Base skin)
{
skin.DrawMenuRightArrow(this);
}
}
}