using System;
using Gwen.Control;
namespace Gwen.ControlInternal
{
///
/// Tree node toggle button (the little plus sign).
///
public class TreeToggleButton : Button
{
///
/// Initializes a new instance of the class.
///
/// Parent control.
public TreeToggleButton(Base parent)
: base(parent)
{
IsToggle = true;
IsTabable = false;
}
///
/// Renders the focus overlay.
///
/// Skin to use.
protected override void RenderFocus(Skin.Base skin)
{
}
///
/// Renders the control using specified skin.
///
/// Skin to use.
protected override void Render(Skin.Base skin)
{
skin.DrawTreeButton(this, ToggleState);
}
}
}