using System;
namespace Gwen.Control
{
///
/// Status bar.
///
public class StatusBar : Label
{
///
/// Initializes a new instance of the class.
///
/// Parent control.
public StatusBar(Base parent)
: base(parent)
{
Height = 22;
Dock = Pos.Bottom;
Padding = Padding.Two;
//Text = "Status Bar"; // [omeg] todo i18n
Alignment = Pos.Left | Pos.CenterV;
}
///
/// Adds a control to the bar.
///
/// Control to add.
/// Determines whether the control should be added to the right side of the bar.
public void AddControl(Base control, bool right)
{
control.Parent = this;
control.Dock = right ? Pos.Right : Pos.Left;
}
///
/// Renders the control using specified skin.
///
/// Skin to use.
protected override void Render(Skin.Base skin)
{
skin.DrawStatusBar(this);
}
}
}