using System; namespace Gwen.Control { /// /// Menu strip. /// public class MenuStrip : Menu { /// /// Initializes a new instance of the class. /// /// Parent control. public MenuStrip(Base parent) : base(parent) { SetBounds(0, 0, 200, 22); Dock = Pos.Top; m_InnerPanel.Padding = new Padding(5, 0, 0, 0); } /// /// Closes the current menu. /// public override void Close() { } /// /// Renders under the actual control (shadows etc). /// /// Skin to use. protected override void RenderUnder(Skin.Base skin) { } /// /// Renders the control using specified skin. /// /// Skin to use. protected override void Render(Skin.Base skin) { skin.DrawMenuStrip(this); } /// /// Lays out the control's interior according to alignment, padding, dock etc. /// /// Skin to use. protected override void Layout(Skin.Base skin) { //TODO: We don't want to do vertical sizing the same as Menu, do nothing for now } /// /// Determines whether the menu should open on mouse hover. /// protected override bool ShouldHoverOpenMenu { get { return IsMenuOpen(); } } /// /// Add item handler. /// /// Item added. protected override void OnAddItem(MenuItem item) { item.Dock = Pos.Left; item.TextPadding = new Padding(5, 0, 5, 0); item.Padding = new Padding(10, 0, 10, 0); item.SizeToContents(); item.IsOnStrip = true; item.HoverEnter += OnHoverItem; } } }