using System;
namespace Gwen.Control.Property
{
///
/// Base control for property entry.
///
public class Base : Control.Base
{
///
/// Initializes a new instance of the class.
///
/// Parent control.
public Base(Control.Base parent) : base(parent)
{
Height = 17;
}
///
/// Invoked when the property value has been changed.
///
public event GwenEventHandler ValueChanged;
///
/// Property value (todo: always string, which is ugly. do something about it).
///
public virtual String Value { get { return null; } set { SetValue(value, false); } }
///
/// Indicates whether the property value is being edited.
///
public virtual bool IsEditing { get { return false; } }
protected virtual void DoChanged()
{
if (ValueChanged != null)
ValueChanged.Invoke(this);
}
protected virtual void OnValueChanged(Control.Base control)
{
DoChanged();
}
///
/// Sets the property value.
///
/// Value to set.
/// Determines whether to fire "value changed" event.
public virtual void SetValue(String value, bool fireEvents = false)
{
}
}
}