ggdt/libretrogd/Cargo.toml
Gered a9610a5762 add initial benchmark tests for asset loading
only for gif bitmaps right now, since i want to (eventually) clean that
up somewhat
2023-01-01 12:43:15 -05:00

37 lines
642 B
TOML

[package]
name = "libretrogd"
description = "A 'retro'-like game development library, for funsies."
version = "0.1.0"
authors = ["Gered King <gered@blarg.ca>"]
edition = "2021"
[features]
low_res = []
wide = []
[dependencies]
sdl2 = { version = "0.34.5", features = ["static-link", "bundled", "unsafe_textures" ] }
byte-slice-cast = "1.2.1"
byteorder = "1.4.3"
thiserror = "1.0.30"
rand = "0.8.5"
num-traits = "0.2.14"
[dev-dependencies]
claim = "0.5.0"
criterion = "0.3.5"
anyhow = "1.0.55"
tempfile = "3.3.0"
[[bench]]
name = "bitmap"
harness = false
[[bench]]
name = "blit"
harness = false
[[bench]]
name = "loading"
harness = false