ggdt/examples/audio_playback
Gered 9e06a13c6d move vsync and target_framerate options back into System
since i realized there is an SDL hint that can be used to toggle this

the reason why the rust-sdl "Canvas" struct (which abstracts an
"SDL_Renderer") is not being created in System directly (which would
allow vsync to be toggled on/off via System directly without the use of
a hint) is because not all future SystemResource implementations will
need it (e.g. a future OpenGL implementation definitely won't).
2023-03-07 17:33:42 -05:00
..
assets update audio_playback example with varied wav file formats to convert 2022-05-29 13:18:51 -04:00
src move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
Cargo.toml rename from libretrogd to ggdt 2023-03-02 16:11:59 -05:00
README.md rename from libretrogd to ggdt 2023-03-02 16:11:59 -05:00

ggdt - Audio Playback Example

Simple example of playing back one or more sounds loaded from WAV files simultaneously.

Run cargo run from this directory to try it out.