ggdt/examples
Gered 9e06a13c6d move vsync and target_framerate options back into System
since i realized there is an SDL hint that can be used to toggle this

the reason why the rust-sdl "Canvas" struct (which abstracts an
"SDL_Renderer") is not being created in System directly (which would
allow vsync to be toggled on/off via System directly without the use of
a hint) is because not all future SystemResource implementations will
need it (e.g. a future OpenGL implementation definitely won't).
2023-03-07 17:33:42 -05:00
..
audio_playback move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
balls move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
balls_v2 move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
slimed move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
template_complicated move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
template_minimal move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
.keep initial commit 2022-05-15 12:11:46 -04:00