Gered
7c568fd09d
0.35.2 is the latest version available via cargo right now, and that version has some issues building for me that have been resolved in subsequent commit(s). for some reason the maintainers have not pushed a new version of sdl2 to cargo for quite some time despite numerous fixes and updates being available ...? bah! also the current sdl2 `features` set will probably only work for linux builds. i will try to work out windows + mac build issues shortly |
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examples | ||
libretrogd | ||
.gitignore | ||
Cargo.toml | ||
README.md |
libretrogd
Rust library / mini-framework for "retro-style" games development.
This is a not-so-serious project of mine for hobbyist game dev efforts of my own with some silly DOS-inspired limitations built in. The major one being that graphics are limited to 256 colours, like DOS VGA mode 13h, with a similar low-resolution.
See the /examples
directory for some demo apps. These will be added to over time.
This is FAR from finished and is not really what I'd consider "production-ready" ... and it probably won't be at any point in the near future.
This project is one I started working on to help teach myself Rust and to get more comfortable working with it. As such, there is almost certainly a lot of bad code in here!