ggdt/examples/imgui_integration
Gered 78d8102a23 rename color types to somewhat less "noisy" names
plus these are easier to type.

i do not anticipate needing structured color types for any other
type of components (e.g. i don't see a need for an ARGBu16x4, etc).
so i am fine with just having `ARGB` being associated with four u8's
with no real indication of this in the type name itself.
2023-05-05 15:56:29 -04:00
..
assets imgui_integration example initial commit, work in progress 2023-04-10 19:40:46 -04:00
src rename color types to somewhat less "noisy" names 2023-05-05 15:56:29 -04:00
Cargo.toml imgui_integration example initial commit, work in progress 2023-04-10 19:40:46 -04:00
README.md add readme for imgui_integration example 2023-04-14 14:00:02 -04:00
screenshot.png update screenshot 2023-04-15 02:19:38 -04:00

ggdt - ImGui Integration Demo

Borrows a lot of elements from the "slimed" demo, available in the /examples folder that this same demo is located within, to run a somewhat simpler world and entity system from that demo while showing some bits of entity state in realtime using an ImGui-based display of this state information.

The primary point of this demo is to show usage of the ggdt ImGui integration in a bigger application that somewhat resembles a "real" project (that is, using the application state management subsystem, the entity subsystem, etc) to show how this integration can be done.

The main points of interest in this demo are found in the main.rs module.

Simply do cargo run from this directory to try it out.