Gered
44984c716c
rename the old "apply" to "apply_to_device". meh. naming is hard. i expect that most of the time i'd want to use the "apply" method i'm adding here that handles device locking internally, so that is why i've chosen to let it be called "apply" and to rename the other one. |
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examples | ||
libretrogd | ||
.gitignore | ||
Cargo.toml | ||
README.md |
libretrogd
Rust library / mini-framework for "retro-style" games development.
This is a not-so-serious project of mine for hobbyist game dev efforts of my own with some silly DOS-inspired limitations built in. The major one being that graphics are limited to 256 colours, like DOS VGA mode 13h, with a similar low-resolution.
See the /examples
directory for some demo apps. These will be added to over time.
This is FAR from finished and is not really what I'd consider "production-ready" ... and it probably won't be at any point in the near future.
This project is one I started working on to help teach myself Rust and to get more comfortable working with it. As such, there is almost certainly a lot of bad code in here!