# libretrogd Rust library / mini-framework for "retro-style" games development. This is a not-so-serious project of mine for hobbyist game dev efforts of my own with some silly DOS-inspired limitations built in. The major one being that graphics are limited to 256 colours, like DOS VGA mode 13h, with a similar low-resolution. See the `/examples` directory for some demo apps. These will be added to over time. --- **This is FAR from finished and is not really what I'd consider "production-ready" ... and it probably won't be at any point in the near future.** This project is one I started working on to help teach myself Rust and to get more comfortable working with it. As such, there is almost certainly a lot of bad code in here!