Commit graph

10 commits

Author SHA1 Message Date
Gered 9e06a13c6d move vsync and target_framerate options back into System
since i realized there is an SDL hint that can be used to toggle this

the reason why the rust-sdl "Canvas" struct (which abstracts an
"SDL_Renderer") is not being created in System directly (which would
allow vsync to be toggled on/off via System directly without the use of
a hint) is because not all future SystemResource implementations will
need it (e.g. a future OpenGL implementation definitely won't).
2023-03-07 17:33:42 -05:00
Gered f1c04d85e3 move video, audio and input to new SystemResources trait/structs
System now uses a generic SystemResources structure to provide video,
audio and input devices

the DosLike implementation of SystemResources provides the same
functionality that this library has had to date.

this change is to prepare for future addition of things like 32-bit
Bitmap support and other possible audio device implementations, etc.
the idea is a custom SystemResources implementation can be substituted
in to configure everything with the desired functionality.
2023-03-07 16:46:16 -05:00
Gered 58340c03fe rename from libretrogd to ggdt
i'll admit i never totally liked the name "libretrogd"
2023-03-02 16:11:59 -05:00
Gered eb6a363afd formatting
note that i'm intentionally not using rustfmt. i've tried to like that
tool, but in the end i just really don't like it. too many edge cases
and subjectivity and not enough customization. which is probably the
intent. which makes me hate it that much more. fuck you, rustfmt.
2023-03-02 15:10:27 -05:00
Gered f2f7ae5dee update examples with new input device and main loop event handling stuff 2023-02-27 14:51:55 -05:00
Gered 03bb4b4adc update template_complicated to use new loop/context boilerplate stuff 2023-02-19 13:16:10 -05:00
Gered 24916ae4c7 rename types. still probably confusing. naming is very hard.
especially hard when some of your types are just split up to appease
the borrow checker. ugh.
2023-02-03 18:15:46 -05:00
Gered 592be161c3 update example apps to not use sdl2 event types 2023-01-18 17:03:21 -05:00
Gered ed754cb9ac update example project entity system component store usage
i think i prefer this style. it's not _technically_ as safe as it was
before, but i prefer the explicitness of it (and it results in a little
bit less nesting in system functions which is nice).

i don't much like the need for an explicit `unwrap()` call however
but that's the tradeoff!
2023-01-01 12:22:03 -05:00
Gered 51cb8a5bf5 add template_complicated example 2022-05-26 21:18:45 -04:00