update BlendMap derive's
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@ -23,7 +23,7 @@ pub type BlendMapping = [u8; 256];
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///
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/// A blend map will not necessarily have mappings for all possible 256 source colors. But for each
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/// source color, it will have 256 destination to blended color mappings.
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#[derive(Clone)]
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#[derive(Clone, Eq, PartialEq)]
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pub struct BlendMap {
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start_color: u8,
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end_color: u8,
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