add audio queue playing into the base main_loop wrapper
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a6f2d43009
commit
43333687a8
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@ -124,6 +124,7 @@
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use thiserror::Error;
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use thiserror::Error;
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use crate::audio::*;
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use crate::events::*;
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use crate::events::*;
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use crate::states::*;
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use crate::states::*;
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use crate::system::*;
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use crate::system::*;
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@ -176,6 +177,9 @@ pub enum MainLoopError {
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#[error("System error: {0}")]
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#[error("System error: {0}")]
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SystemError(#[from] SystemError),
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SystemError(#[from] SystemError),
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#[error("AudioDevice error: {0}")]
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AudioDeviceError(#[from] AudioDeviceError),
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}
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}
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pub fn main_loop<ContextType, State>(
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pub fn main_loop<ContextType, State>(
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@ -194,6 +198,7 @@ where
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while !app.core().system_mut().do_events() && !states.is_empty() {
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while !app.core().system_mut().do_events() && !states.is_empty() {
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last_ticks = app.core().update_frame_delta(last_ticks);
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last_ticks = app.core().update_frame_delta(last_ticks);
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states.update(&mut app)?;
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states.update(&mut app)?;
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app.core().system_mut().apply_audio_queue()?;
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states.render(&mut app);
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states.render(&mut app);
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app.core().system_mut().display()?;
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app.core().system_mut().display()?;
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}
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}
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