diff --git a/examples/slimed/README.md b/examples/slimed/README.md index fdf6d3d..71ee86d 100644 --- a/examples/slimed/README.md +++ b/examples/slimed/README.md @@ -4,6 +4,16 @@ A fairly more involved demo which was originally written to test out and learn h events and state management support is to use in practice. I learnt a lot from it, and have many ideas to improve things now. +Graphics from the awesome [Tiny 16](https://sharm.itch.io/tiny16) by Lanea Zimmerman. + +With some Tiny 16 extensions by: + +* [speveril](https://opengameart.org/content/tiny-16-basic?page=1#comment-61618) +* [withthelove](https://opengameart.org/content/tiny-16-expanded-character-sprites) + +Plus a very small handful of additional graphics by unknown artists because the image files have been sitting on my +hard drive for years and I've forgotten who they were originally from! + **Warning! There is quite a bunch of slow/sloppy code in here!** Simply do `cargo run` from this directory to try it out.