add keyboard TextInput event mapping

This commit is contained in:
Gered 2023-04-05 12:42:57 -04:00
parent f3b6ca46e1
commit 1c39832801

View file

@ -76,7 +76,7 @@ bitflags! {
}
}
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub enum KeyboardEvent {
KeyUp {
keycode: Option<Keycode>, //
@ -90,6 +90,9 @@ pub enum KeyboardEvent {
keymod: KeyModifiers,
repeat: bool,
},
TextInput {
text: String,
},
}
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
@ -115,7 +118,7 @@ pub enum MouseEvent {
},
}
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub enum SystemEvent {
Quit,
AppTerminating,
@ -159,6 +162,7 @@ impl From<sdl2::event::Event> for SystemEvent {
repeat,
})
}
sdl2::event::Event::TextInput { text, .. } => SystemEvent::Keyboard(KeyboardEvent::TextInput { text }),
sdl2::event::Event::MouseMotion { mousestate, x, y, xrel, yrel, .. } => {
SystemEvent::Mouse(MouseEvent::MouseMotion {
x,