re-organize audio crates a bit
This commit is contained in:
parent
2b082fe040
commit
1a82436661
54
libretrogd/src/audio/buffer/mod.rs
Normal file
54
libretrogd/src/audio/buffer/mod.rs
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@ -0,0 +1,54 @@
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use crate::audio::*;
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pub use self::wav::*;
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pub mod wav;
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#[derive(Error, Debug)]
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pub enum AudioBufferError {
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#[error("Error during format conversion: {0}")]
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ConversionError(String),
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}
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#[derive(Debug, Clone)]
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pub struct AudioBuffer {
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spec: AudioSpec,
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pub data: Vec<u8>,
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}
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impl AudioBuffer {
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pub fn new(spec: AudioSpec) -> Self {
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AudioBuffer {
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spec,
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data: Vec::new(),
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}
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}
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#[inline]
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pub fn spec(&self) -> &AudioSpec {
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&self.spec
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}
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pub fn convert(self, to_spec: &AudioSpec) -> Result<Self, AudioBufferError> {
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if self.spec == *to_spec {
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Ok(self)
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} else {
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let converter = sdl2::audio::AudioCVT::new(
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self.spec.format(),
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self.spec.channels(),
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self.spec.frequency() as i32,
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to_spec.format(),
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to_spec.channels(),
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to_spec.frequency() as i32,
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);
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match converter {
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Ok(converter) => {
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let mut result = AudioBuffer::new(*to_spec);
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result.data = converter.convert(self.data);
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Ok(result)
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}
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Err(string) => Err(AudioBufferError::ConversionError(string)),
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}
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}
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}
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}
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@ -7,7 +7,7 @@ use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt};
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use sdl2::audio::AudioFormat;
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use thiserror::Error;
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use crate::audio::{AudioBuffer, AudioSpec};
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use crate::audio::*;
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use crate::utils::io::StreamSize;
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#[derive(Error, Debug)]
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316
libretrogd/src/audio/device.rs
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316
libretrogd/src/audio/device.rs
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@ -0,0 +1,316 @@
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use std::ops::{Index, IndexMut};
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use sdl2::audio::AudioCallback;
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use thiserror::Error;
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use crate::audio::*;
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pub struct AudioChannel {
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pub playing: bool,
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pub loops: bool,
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pub data: Vec<u8>,
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pub generator: Option<Box<dyn AudioGenerator>>,
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pub volume: f32,
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pub position: usize,
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}
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impl AudioChannel {
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pub fn new() -> Self {
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AudioChannel {
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playing: false,
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loops: false,
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volume: 1.0,
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position: 0,
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generator: None,
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data: Vec::new(),
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}
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}
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#[inline]
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fn data_at(&mut self, position: usize) -> Option<u8> {
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if let Some(generator) = &mut self.generator {
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generator.gen_sample(position)
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} else {
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self.data.get(self.position).copied()
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}
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}
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/// Returns the next sample from this channel's buffer. If this channel's buffer is done
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/// playing or there is no buffer data at all, `None` is returned. If the next sample was
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/// successfully loaded from the buffer, the channel's current position is advanced by 1.
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///
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/// The returned sample will be a byte value, but in an `i16` with the buffer's original `u8`
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/// value centered around 0 (meaning the returned sample will be within the range -128 to 127
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/// instead of 0 to 255).
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#[inline]
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fn next_sample(&mut self) -> Option<i16> {
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if let Some(sample) = self.data_at(self.position) {
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self.position += 1;
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Some(sample as i16 - 128)
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} else {
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None
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}
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}
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/// Samples the channel's current audio buffer, advancing the position within that buffer by 1.
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/// The channel will automatically stop playing when the end of the buffer is reached and if
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/// the channel is not set to loop. `None` is returned if no data can be read from the buffer
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/// for any reason, or if the channel is not currently playing.
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///
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/// The returned sample will be a byte value, but in an `i16` with the buffer's original `u8`
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/// value centered around 0 (meaning the returned sample will be within the range -128 to 127
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/// instead of 0 to 255).
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#[inline]
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pub fn sample(&mut self) -> Option<i16> {
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if !self.playing {
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return None;
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}
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if let Some(sample) = self.next_sample() {
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Some((sample as f32 * self.volume) as i16)
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} else {
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if self.loops {
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self.position = 0;
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None
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} else {
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self.stop();
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None
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}
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}
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}
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#[inline]
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pub fn reset(&mut self) {
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self.data.clear();
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self.generator = None;
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self.position = 0;
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self.playing = false;
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}
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#[inline]
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pub fn play_buffer(&mut self, buffer: &AudioBuffer, loops: bool) {
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self.data.clear();
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self.data.extend(&buffer.data);
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self.generator = None;
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self.position = 0;
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self.playing = true;
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self.loops = loops;
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}
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#[inline]
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pub fn play_generator(&mut self, generator: impl AudioGenerator + 'static, loops: bool) {
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self.data.clear();
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self.generator = Some(Box::new(generator));
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self.position = 0;
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self.playing = true;
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self.loops = loops;
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}
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#[inline]
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pub fn is_playable(&self) -> bool {
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!self.data.is_empty() || self.generator.is_some()
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}
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#[inline]
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pub fn play(&mut self, loops: bool) {
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if self.is_playable() {
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self.position = 0;
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self.playing = true;
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self.loops = loops;
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}
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}
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#[inline]
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pub fn stop(&mut self) {
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self.playing = false;
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}
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////
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#[derive(Debug, Error)]
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pub enum AudioDeviceError {
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#[error("That buffer's AudioSpec does not match the device's AudioSpec")]
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AudioSpecMismatch,
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#[error("The channel index {0} is out of range")]
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ChannelIndexOutOfRange(usize),
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}
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pub struct AudioDevice {
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spec: AudioSpec,
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channels: Vec<AudioChannel>,
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pub volume: f32,
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}
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impl AudioCallback for AudioDevice {
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type Channel = u8;
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fn callback(&mut self, out: &mut [u8]) {
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for dest in out.iter_mut() {
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let mut sample: i16 = 0;
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for channel in self.channels.iter_mut() {
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if let Some(this_sample) = channel.sample() {
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sample += this_sample;
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}
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}
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sample = ((sample as f32) * self.volume) as i16;
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*dest = (sample.clamp(-128, 127) + 128) as u8;
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}
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}
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}
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impl AudioDevice {
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pub fn new(spec: AudioSpec) -> Self {
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let mut channels = Vec::new();
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for _ in 0..NUM_CHANNELS {
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channels.push(AudioChannel::new());
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}
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AudioDevice {
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spec,
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channels,
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volume: 1.0,
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}
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}
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#[inline]
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pub fn spec(&self) -> &AudioSpec {
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&self.spec
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}
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#[inline]
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pub fn is_playing(&self) -> bool {
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self.channels.iter().any(|channel| channel.playing)
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}
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pub fn stop_channel(&mut self, channel_index: usize) -> Result<(), AudioDeviceError> {
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if channel_index >= NUM_CHANNELS {
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Err(AudioDeviceError::ChannelIndexOutOfRange(channel_index))
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} else {
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self.channels[channel_index].stop();
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Ok(())
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}
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}
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pub fn stop_all(&mut self) {
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for channel in self.channels.iter_mut() {
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channel.stop();
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}
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}
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pub fn play_buffer(
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&mut self,
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buffer: &AudioBuffer,
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loops: bool,
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) -> Result<Option<&mut AudioChannel>, AudioDeviceError> {
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if *buffer.spec() != self.spec {
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Err(AudioDeviceError::AudioSpecMismatch)
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} else {
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if let Some(channel) = self.stopped_channels_iter_mut().next() {
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channel.play_buffer(buffer, loops);
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Ok(Some(channel))
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} else {
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Ok(None)
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}
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}
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}
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pub fn play_buffer_on_channel(
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&mut self,
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channel_index: usize,
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buffer: &AudioBuffer,
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loops: bool,
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) -> Result<(), AudioDeviceError> {
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if *buffer.spec() != self.spec {
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Err(AudioDeviceError::AudioSpecMismatch)
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} else if channel_index >= NUM_CHANNELS {
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Err(AudioDeviceError::ChannelIndexOutOfRange(channel_index))
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} else {
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self.channels[channel_index].play_buffer(buffer, loops);
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Ok(())
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}
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}
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pub fn play_generator(
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&mut self,
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generator: impl AudioGenerator + 'static,
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loops: bool,
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) -> Result<Option<&mut AudioChannel>, AudioDeviceError> {
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if let Some(channel) = self.stopped_channels_iter_mut().next() {
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channel.play_generator(generator, loops);
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Ok(Some(channel))
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} else {
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Ok(None)
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}
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}
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pub fn play_generator_on_channel(
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&mut self,
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channel_index: usize,
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generator: impl AudioGenerator + 'static,
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loops: bool,
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) -> Result<(), AudioDeviceError> {
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if channel_index >= NUM_CHANNELS {
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Err(AudioDeviceError::ChannelIndexOutOfRange(channel_index))
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} else {
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self.channels[channel_index].play_generator(generator, loops);
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Ok(())
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}
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}
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#[inline]
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pub fn playing_channels_iter(&mut self) -> impl Iterator<Item = &AudioChannel> {
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self.channels.iter().filter(|channel| channel.playing)
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}
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#[inline]
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pub fn playing_channels_iter_mut(&mut self) -> impl Iterator<Item = &mut AudioChannel> {
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self.channels.iter_mut().filter(|channel| channel.playing)
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}
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#[inline]
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pub fn stopped_channels_iter(&mut self) -> impl Iterator<Item = &AudioChannel> {
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self.channels.iter().filter(|channel| !channel.playing)
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}
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#[inline]
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pub fn stopped_channels_iter_mut(&mut self) -> impl Iterator<Item = &mut AudioChannel> {
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self.channels.iter_mut().filter(|channel| !channel.playing)
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}
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#[inline]
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pub fn channels_iter(&mut self) -> impl Iterator<Item = &AudioChannel> {
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self.channels.iter()
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}
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#[inline]
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pub fn channels_iter_mut(&mut self) -> impl Iterator<Item = &mut AudioChannel> {
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self.channels.iter_mut()
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}
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#[inline]
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pub fn get(&self, index: usize) -> Option<&AudioChannel> {
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self.channels.get(index)
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}
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#[inline]
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pub fn get_mut(&mut self, index: usize) -> Option<&mut AudioChannel> {
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self.channels.get_mut(index)
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}
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}
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impl Index<usize> for AudioDevice {
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type Output = AudioChannel;
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#[inline]
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fn index(&self, index: usize) -> &Self::Output {
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self.get(index).unwrap()
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}
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}
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impl IndexMut<usize> for AudioDevice {
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#[inline]
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fn index_mut(&mut self, index: usize) -> &mut Self::Output {
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self.get_mut(index).unwrap()
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}
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}
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@ -1,12 +1,12 @@
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use std::ops::{Index, IndexMut};
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use sdl2::audio::{AudioCallback, AudioFormat, AudioFormatNum, AudioSpecDesired};
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use sdl2::audio::{AudioFormat, AudioFormatNum, AudioSpecDesired};
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use sdl2::AudioSubsystem;
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use thiserror::Error;
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pub use self::wav::*;
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pub use self::buffer::*;
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pub use self::device::*;
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pub mod wav;
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pub mod buffer;
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pub mod device;
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pub const NUM_CHANNELS: usize = 8;
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@ -61,318 +61,6 @@ pub trait AudioGenerator: Send {
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//////////////////////////////////////////////////////////////////////////////////////////////////
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pub struct AudioChannel {
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pub playing: bool,
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pub loops: bool,
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pub data: Vec<u8>,
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pub generator: Option<Box<dyn AudioGenerator>>,
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pub volume: f32,
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pub position: usize,
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}
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impl AudioChannel {
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pub fn new() -> Self {
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AudioChannel {
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playing: false,
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loops: false,
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volume: 1.0,
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position: 0,
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generator: None,
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data: Vec::new(),
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}
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}
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#[inline]
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fn data_at(&mut self, position: usize) -> Option<u8> {
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if let Some(generator) = &mut self.generator {
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generator.gen_sample(position)
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} else {
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self.data.get(self.position).copied()
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}
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}
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/// Returns the next sample from this channel's buffer. If this channel's buffer is done
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/// playing or there is no buffer data at all, `None` is returned. If the next sample was
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/// successfully loaded from the buffer, the channel's current position is advanced by 1.
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///
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/// The returned sample will be a byte value, but in an `i16` with the buffer's original `u8`
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/// value centered around 0 (meaning the returned sample will be within the range -128 to 127
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/// instead of 0 to 255).
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#[inline]
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fn next_sample(&mut self) -> Option<i16> {
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if let Some(sample) = self.data_at(self.position) {
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self.position += 1;
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Some(sample as i16 - 128)
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} else {
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None
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}
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}
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/// Samples the channel's current audio buffer, advancing the position within that buffer by 1.
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/// The channel will automatically stop playing when the end of the buffer is reached and if
|
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/// the channel is not set to loop. `None` is returned if no data can be read from the buffer
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/// for any reason, or if the channel is not currently playing.
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///
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/// The returned sample will be a byte value, but in an `i16` with the buffer's original `u8`
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/// value centered around 0 (meaning the returned sample will be within the range -128 to 127
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/// instead of 0 to 255).
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#[inline]
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pub fn sample(&mut self) -> Option<i16> {
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if !self.playing {
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return None;
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}
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if let Some(sample) = self.next_sample() {
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Some((sample as f32 * self.volume) as i16)
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} else {
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if self.loops {
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self.position = 0;
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None
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} else {
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self.stop();
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None
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}
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}
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}
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#[inline]
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pub fn reset(&mut self) {
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self.data.clear();
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self.generator = None;
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self.position = 0;
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self.playing = false;
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}
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#[inline]
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pub fn play_buffer(&mut self, buffer: &AudioBuffer, loops: bool) {
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self.data.clear();
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self.data.extend(&buffer.data);
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self.generator = None;
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self.position = 0;
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self.playing = true;
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self.loops = loops;
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}
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#[inline]
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pub fn play_generator(&mut self, generator: impl AudioGenerator + 'static, loops: bool) {
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self.data.clear();
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self.generator = Some(Box::new(generator));
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self.position = 0;
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self.playing = true;
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self.loops = loops;
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}
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#[inline]
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pub fn is_playable(&self) -> bool {
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!self.data.is_empty() || self.generator.is_some()
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}
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#[inline]
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pub fn play(&mut self, loops: bool) {
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if self.is_playable() {
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self.position = 0;
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self.playing = true;
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self.loops = loops;
|
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}
|
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}
|
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#[inline]
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pub fn stop(&mut self) {
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self.playing = false;
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}
|
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}
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|
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//////////////////////////////////////////////////////////////////////////////////////////////////
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#[derive(Debug, Error)]
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pub enum AudioDeviceError {
|
||||
#[error("That buffer's AudioSpec does not match the device's AudioSpec")]
|
||||
AudioSpecMismatch,
|
||||
|
||||
#[error("The channel index {0} is out of range")]
|
||||
ChannelIndexOutOfRange(usize),
|
||||
}
|
||||
|
||||
pub struct AudioDevice {
|
||||
spec: AudioSpec,
|
||||
channels: Vec<AudioChannel>,
|
||||
pub volume: f32,
|
||||
}
|
||||
|
||||
impl AudioCallback for AudioDevice {
|
||||
type Channel = u8;
|
||||
|
||||
fn callback(&mut self, out: &mut [u8]) {
|
||||
for dest in out.iter_mut() {
|
||||
let mut sample: i16 = 0;
|
||||
for channel in self.channels.iter_mut() {
|
||||
if let Some(this_sample) = channel.sample() {
|
||||
sample += this_sample;
|
||||
}
|
||||
}
|
||||
sample = ((sample as f32) * self.volume) as i16;
|
||||
*dest = (sample.clamp(-128, 127) + 128) as u8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AudioDevice {
|
||||
pub fn new(spec: AudioSpec) -> Self {
|
||||
let mut channels = Vec::new();
|
||||
for _ in 0..NUM_CHANNELS {
|
||||
channels.push(AudioChannel::new());
|
||||
}
|
||||
AudioDevice {
|
||||
spec,
|
||||
channels,
|
||||
volume: 1.0,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn spec(&self) -> &AudioSpec {
|
||||
&self.spec
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_playing(&self) -> bool {
|
||||
self.channels.iter().any(|channel| channel.playing)
|
||||
}
|
||||
|
||||
pub fn stop_channel(&mut self, channel_index: usize) -> Result<(), AudioDeviceError> {
|
||||
if channel_index >= NUM_CHANNELS {
|
||||
Err(AudioDeviceError::ChannelIndexOutOfRange(channel_index))
|
||||
} else {
|
||||
self.channels[channel_index].stop();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stop_all(&mut self) {
|
||||
for channel in self.channels.iter_mut() {
|
||||
channel.stop();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play_buffer(
|
||||
&mut self,
|
||||
buffer: &AudioBuffer,
|
||||
loops: bool,
|
||||
) -> Result<Option<&mut AudioChannel>, AudioDeviceError> {
|
||||
if buffer.spec != self.spec {
|
||||
Err(AudioDeviceError::AudioSpecMismatch)
|
||||
} else {
|
||||
if let Some(channel) = self.stopped_channels_iter_mut().next() {
|
||||
channel.play_buffer(buffer, loops);
|
||||
Ok(Some(channel))
|
||||
} else {
|
||||
Ok(None)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play_buffer_on_channel(
|
||||
&mut self,
|
||||
channel_index: usize,
|
||||
buffer: &AudioBuffer,
|
||||
loops: bool,
|
||||
) -> Result<(), AudioDeviceError> {
|
||||
if buffer.spec != self.spec {
|
||||
Err(AudioDeviceError::AudioSpecMismatch)
|
||||
} else if channel_index >= NUM_CHANNELS {
|
||||
Err(AudioDeviceError::ChannelIndexOutOfRange(channel_index))
|
||||
} else {
|
||||
self.channels[channel_index].play_buffer(buffer, loops);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play_generator(
|
||||
&mut self,
|
||||
generator: impl AudioGenerator + 'static,
|
||||
loops: bool,
|
||||
) -> Result<Option<&mut AudioChannel>, AudioDeviceError> {
|
||||
if let Some(channel) = self.stopped_channels_iter_mut().next() {
|
||||
channel.play_generator(generator, loops);
|
||||
Ok(Some(channel))
|
||||
} else {
|
||||
Ok(None)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn play_generator_on_channel(
|
||||
&mut self,
|
||||
channel_index: usize,
|
||||
generator: impl AudioGenerator + 'static,
|
||||
loops: bool,
|
||||
) -> Result<(), AudioDeviceError> {
|
||||
if channel_index >= NUM_CHANNELS {
|
||||
Err(AudioDeviceError::ChannelIndexOutOfRange(channel_index))
|
||||
} else {
|
||||
self.channels[channel_index].play_generator(generator, loops);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn playing_channels_iter(&mut self) -> impl Iterator<Item = &AudioChannel> {
|
||||
self.channels.iter().filter(|channel| channel.playing)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn playing_channels_iter_mut(&mut self) -> impl Iterator<Item = &mut AudioChannel> {
|
||||
self.channels.iter_mut().filter(|channel| channel.playing)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn stopped_channels_iter(&mut self) -> impl Iterator<Item = &AudioChannel> {
|
||||
self.channels.iter().filter(|channel| !channel.playing)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn stopped_channels_iter_mut(&mut self) -> impl Iterator<Item = &mut AudioChannel> {
|
||||
self.channels.iter_mut().filter(|channel| !channel.playing)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn channels_iter(&mut self) -> impl Iterator<Item = &AudioChannel> {
|
||||
self.channels.iter()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn channels_iter_mut(&mut self) -> impl Iterator<Item = &mut AudioChannel> {
|
||||
self.channels.iter_mut()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get(&self, index: usize) -> Option<&AudioChannel> {
|
||||
self.channels.get(index)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn get_mut(&mut self, index: usize) -> Option<&mut AudioChannel> {
|
||||
self.channels.get_mut(index)
|
||||
}
|
||||
}
|
||||
|
||||
impl Index<usize> for AudioDevice {
|
||||
type Output = AudioChannel;
|
||||
|
||||
#[inline]
|
||||
fn index(&self, index: usize) -> &Self::Output {
|
||||
self.get(index).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl IndexMut<usize> for AudioDevice {
|
||||
#[inline]
|
||||
fn index_mut(&mut self, index: usize) -> &mut Self::Output {
|
||||
self.get_mut(index).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#[derive(Debug, Error)]
|
||||
pub enum AudioError {
|
||||
#[error("Failed to open audio device for playback: {0}")]
|
||||
|
@ -441,54 +129,3 @@ impl Audio {
|
|||
self.sdl_audio_device.lock()
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
pub enum AudioBufferError {
|
||||
#[error("Error during format conversion: {0}")]
|
||||
ConversionError(String),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct AudioBuffer {
|
||||
spec: AudioSpec,
|
||||
pub data: Vec<u8>,
|
||||
}
|
||||
|
||||
impl AudioBuffer {
|
||||
pub fn new(spec: AudioSpec) -> Self {
|
||||
AudioBuffer {
|
||||
spec,
|
||||
data: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn spec(&self) -> &AudioSpec {
|
||||
&self.spec
|
||||
}
|
||||
|
||||
pub fn convert(self, to_spec: &AudioSpec) -> Result<Self, AudioBufferError> {
|
||||
if self.spec == *to_spec {
|
||||
Ok(self)
|
||||
} else {
|
||||
let converter = sdl2::audio::AudioCVT::new(
|
||||
self.spec.format(),
|
||||
self.spec.channels(),
|
||||
self.spec.frequency() as i32,
|
||||
to_spec.format(),
|
||||
to_spec.channels(),
|
||||
to_spec.frequency() as i32,
|
||||
);
|
||||
match converter {
|
||||
Ok(converter) => {
|
||||
let mut result = AudioBuffer::new(*to_spec);
|
||||
result.data = converter.convert(self.data);
|
||||
Ok(result)
|
||||
}
|
||||
Err(string) => Err(AudioBufferError::ConversionError(string)),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue