add placeholder 'rgb' module
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//! This module and all sub-modules contain graphics functionality that uses indexed colours. That is, each pixel
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//! is a `u8` and treated as index into a [`Palette`], so 256 maximum colours are possible.
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pub use self::bitmap::*;
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pub use self::bitmap::*;
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pub use self::blendmap::*;
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pub use self::blendmap::*;
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pub use self::font::*;
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pub use self::font::*;
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@ -4,3 +4,4 @@ pub use self::bitmapatlas::*;
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pub mod basicimage;
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pub mod basicimage;
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pub mod bitmapatlas;
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pub mod bitmapatlas;
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pub mod indexed;
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pub mod indexed;
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pub mod rgb;
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2
ggdt/src/graphics/rgb/mod.rs
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2
ggdt/src/graphics/rgb/mod.rs
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//! This module and all sub-modules contain graphics functionality that uses 32-bit colour data. That is, each pixel
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//! is a `u32` and contains full RGBA information.
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