2023-03-02 16:08:37 -05:00
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# ggdt - 'Slime Stabbing Simulator' Demo
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2022-05-23 17:44:16 -04:00
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2023-03-02 16:08:37 -05:00
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A fairly more involved demo which was originally written to test out and learn how good/bad ggdt's entity,
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2022-05-23 17:44:16 -04:00
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events and state management support is to use in practice. I learnt a lot from it, and have many ideas to improve
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things now.
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2022-05-23 17:58:42 -04:00
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Graphics from the awesome [Tiny 16](https://sharm.itch.io/tiny16) by Lanea Zimmerman.
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With some Tiny 16 extensions by:
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* [speveril](https://opengameart.org/content/tiny-16-basic?page=1#comment-61618)
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* [withthelove](https://opengameart.org/content/tiny-16-expanded-character-sprites)
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Plus a very small handful of additional graphics by unknown artists because the image files have been sitting on my
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hard drive for years and I've forgotten who they were originally from!
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2022-05-23 17:44:16 -04:00
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**Warning! There is quite a bunch of slow/sloppy code in here!**
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Simply do `cargo run` from this directory to try it out.
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![](screenshot.png)
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