gdx-toolbox/src/main/java/ca/blarg/gdx
Gered acf6ece6f4 dont do this TextureAtlasAnimator in the TextureAtlas loading params
we'll add another way to do this shortly. i forsee too many weird
issues doing it this way (mostly surrounding inconsistently
registering atlases with the animator object)
2014-04-15 15:40:44 -04:00
..
assets dont do this TextureAtlasAnimator in the TextureAtlas loading params 2014-04-15 15:40:44 -04:00
entities onRender()'s 'delta' param renamed to better reflect its purpose 2013-12-30 15:46:12 -05:00
events move source files into standard src/main/java directory structure 2013-11-19 08:23:03 -05:00
graphics all custom asset loading to be under a common sub-package 2014-04-15 10:02:34 -04:00
io move source files into standard src/main/java directory structure 2013-11-19 08:23:03 -05:00
math handleBasicMovementCollision now moves the swept-sphere entity right up to the collision point 2014-01-02 09:32:30 -05:00
processes onRender()'s 'delta' param renamed to better reflect its purpose 2013-12-30 15:46:12 -05:00
states onRender()'s 'delta' param renamed to better reflect its purpose 2013-12-30 15:46:12 -05:00
Bitfield.java move source files into standard src/main/java directory structure 2013-11-19 08:23:03 -05:00
GameApp.java rename this subpackage again for fun and profit 2014-04-15 15:11:05 -04:00
GameLooper.java onRender()'s 'delta' param renamed to better reflect its purpose 2013-12-30 15:46:12 -05:00
GdxGameAppListener.java onRender()'s 'delta' param renamed to better reflect its purpose 2013-12-30 15:46:12 -05:00
ReflectionUtils.java move source files into standard src/main/java directory structure 2013-11-19 08:23:03 -05:00
Services.java add Service.register overload allowing to register an object by one of it's sub/super types instead 2013-12-15 13:09:29 -05:00
Strings.java move source files into standard src/main/java directory structure 2013-11-19 08:23:03 -05:00