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Gered 1f4d42ab4c add DebugShader which DebugGeometryRenderer now uses
rendering larger points not implemented yet, need to do a second-pass
render over the points generated in end(), but ImmediateModeRenderer
doesn't allow for this, short of using it to generate the list of
vertices twice
2013-10-27 17:35:07 -04:00
src/com/blarg/gdx add DebugShader which DebugGeometryRenderer now uses 2013-10-27 17:35:07 -04:00
.classpath initial commit 2013-07-01 12:10:36 -04:00
.gitignore initial commit 2013-07-01 12:10:36 -04:00
.project initial commit 2013-07-01 12:10:36 -04:00
README.md Create README.md 2013-08-10 10:34:40 -04:00

gdx-toolbox

A set of helper classes, methods, and other things built on top of libgdx which I find helpful in my own projects. Still very much a work in progress!