update RenderContext
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f623a1f883
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@ -13,20 +13,19 @@ import com.badlogic.gdx.utils.Disposable;
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public class RenderContext implements Disposable {
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public final ExtendedSpriteBatch spriteBatch;
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public final DecalBatch decalBatch;
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public final BillboardSpriteBatch billboardSpriteBatch;
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public final ShapeRenderer debugGeometryRenderer;
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public final ModelBatch modelBatch;
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public final ScreenPixelScaler pixelScaler;
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public final SolidColorTextureCache solidColorTextures;
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AlphaTestCameraGroupStrategy cameraGroupStrategy;
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Camera perspectiveCamera;
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OrthographicCamera orthographicCamera;
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public RenderContext(boolean use2dPixelScaling) {
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Gdx.app.debug("RenderContext", "ctor");
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spriteBatch = new ExtendedSpriteBatch();
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billboardSpriteBatch = new BillboardSpriteBatch();
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debugGeometryRenderer = new ShapeRenderer();
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modelBatch = new ModelBatch();
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solidColorTextures = new SolidColorTextureCache();
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@ -39,10 +38,6 @@ public class RenderContext implements Disposable {
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orthographicCamera = new OrthographicCamera(pixelScaler.getScaledWidth(), pixelScaler.getScaledHeight());
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setDefaultPerspectiveCamera();
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cameraGroupStrategy = new AlphaTestCameraGroupStrategy(perspectiveCamera);
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decalBatch = new DecalBatch(cameraGroupStrategy);
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billboardSpriteBatch = new BillboardSpriteBatch();
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}
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public Camera getPerspectiveCamera() {
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@ -55,8 +50,6 @@ public class RenderContext implements Disposable {
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public void setPerspectiveCamera(Camera camera) {
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perspectiveCamera = camera;
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if (cameraGroupStrategy != null)
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cameraGroupStrategy.setCamera(camera);
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}
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public void setDefaultPerspectiveCamera() {
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@ -82,11 +75,9 @@ public class RenderContext implements Disposable {
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spriteBatch.setProjectionMatrix(orthographicCamera.combined);
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spriteBatch.setPixelScale(pixelScaler.getScale());
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debugGeometryRenderer.setProjectionMatrix(perspectiveCamera.combined);
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billboardSpriteBatch.begin(decalBatch, perspectiveCamera);
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}
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public void onPostRender() {
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billboardSpriteBatch.end();
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}
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public void onUpdate(float delta) {
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@ -116,8 +107,7 @@ public class RenderContext implements Disposable {
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public void dispose() {
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Gdx.app.debug("RenderContext", String.format("dispose"));
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solidColorTextures.dispose();
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billboardSpriteBatch.dispose();
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spriteBatch.dispose();
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decalBatch.dispose();
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cameraGroupStrategy.dispose();
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}
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}
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