add TextureAtlas asset loading support for a MaterialTileMapping reference
This commit is contained in:
parent
de6f7ecc77
commit
7aa79d4652
|
@ -2,6 +2,7 @@ package ca.blarg.gdx.assets.textureatlas;
|
||||||
|
|
||||||
import ca.blarg.gdx.assets.AssetLoadingException;
|
import ca.blarg.gdx.assets.AssetLoadingException;
|
||||||
import ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas;
|
import ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas;
|
||||||
|
import ca.blarg.gdx.graphics.atlas.MaterialTileMapping;
|
||||||
import ca.blarg.gdx.graphics.atlas.TextureAtlas;
|
import ca.blarg.gdx.graphics.atlas.TextureAtlas;
|
||||||
import com.badlogic.gdx.assets.AssetManager;
|
import com.badlogic.gdx.assets.AssetManager;
|
||||||
import com.badlogic.gdx.files.FileHandle;
|
import com.badlogic.gdx.files.FileHandle;
|
||||||
|
@ -21,8 +22,11 @@ class TextureAtlasJsonLoader {
|
||||||
throw new AssetLoadingException(file.path(), "No tiles defined.");
|
throw new AssetLoadingException(file.path(), "No tiles defined.");
|
||||||
|
|
||||||
Texture texture = assetManager.get(definition.texture, Texture.class);
|
Texture texture = assetManager.get(definition.texture, Texture.class);
|
||||||
|
MaterialTileMapping materialTileMapping = null;
|
||||||
|
if (definition.materialMapping != null)
|
||||||
|
materialTileMapping = assetManager.get(definition.materialMapping, MaterialTileMapping.class);
|
||||||
|
|
||||||
CustomGridTextureAtlas atlas = new CustomGridTextureAtlas(texture);
|
CustomGridTextureAtlas atlas = new CustomGridTextureAtlas(texture, materialTileMapping);
|
||||||
for (int i = 0; i < definition.tiles.size(); ++i) {
|
for (int i = 0; i < definition.tiles.size(); ++i) {
|
||||||
JsonTextureAtlasTile tile = definition.tiles.get(i);
|
JsonTextureAtlasTile tile = definition.tiles.get(i);
|
||||||
// TODO: parameter value error checking
|
// TODO: parameter value error checking
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package ca.blarg.gdx.assets.textureatlas;
|
package ca.blarg.gdx.assets.textureatlas;
|
||||||
|
|
||||||
|
import ca.blarg.gdx.graphics.atlas.MaterialTileMapping;
|
||||||
import ca.blarg.gdx.graphics.atlas.TextureAtlas;
|
import ca.blarg.gdx.graphics.atlas.TextureAtlas;
|
||||||
import com.badlogic.gdx.assets.AssetDescriptor;
|
import com.badlogic.gdx.assets.AssetDescriptor;
|
||||||
import com.badlogic.gdx.assets.AssetLoaderParameters;
|
import com.badlogic.gdx.assets.AssetLoaderParameters;
|
||||||
|
@ -23,7 +24,11 @@ public class TextureAtlasLoader extends AsynchronousAssetLoader<TextureAtlas, Te
|
||||||
public Array<AssetDescriptor> getDependencies(String fileName, FileHandle file, TextureAtlasParameter parameter) {
|
public Array<AssetDescriptor> getDependencies(String fileName, FileHandle file, TextureAtlasParameter parameter) {
|
||||||
definition = TextureAtlasJsonLoader.load(file);
|
definition = TextureAtlasJsonLoader.load(file);
|
||||||
Array<AssetDescriptor> deps = new Array<AssetDescriptor>();
|
Array<AssetDescriptor> deps = new Array<AssetDescriptor>();
|
||||||
|
|
||||||
deps.add(new AssetDescriptor(definition.texture, Texture.class));
|
deps.add(new AssetDescriptor(definition.texture, Texture.class));
|
||||||
|
if (definition.materialMapping != null)
|
||||||
|
deps.add(new AssetDescriptor(definition.materialMapping, MaterialTileMapping.class));
|
||||||
|
|
||||||
return deps;
|
return deps;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue