graphics helper (mostly debug stuff)
This commit is contained in:
parent
dd0d578f03
commit
782e796820
38
src/com/blarg/gdx/graphics/GraphicsHelpers.java
Normal file
38
src/com/blarg/gdx/graphics/GraphicsHelpers.java
Normal file
|
@ -0,0 +1,38 @@
|
|||
package com.blarg.gdx.graphics;
|
||||
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import com.badlogic.gdx.graphics.g2d.BitmapFont;
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
|
||||
public final class GraphicsHelpers {
|
||||
public static void renderCoordinateSystemAxis(ShapeRenderer shapeRenderer, DelayedSpriteBatch spriteBatch, BitmapFont font, Vector3 origin) {
|
||||
renderCoordinateSystemAxis(shapeRenderer, spriteBatch, font, origin, 5.0f);
|
||||
}
|
||||
|
||||
public static void renderCoordinateSystemAxis(ShapeRenderer shapeRenderer, DelayedSpriteBatch spriteBatch, BitmapFont font, Vector3 origin, float axisLength) {
|
||||
shapeRenderer.setColor(Color.WHITE);
|
||||
shapeRenderer.line(origin.x, origin.y, origin.z, origin.x + 0.0f, origin.y + axisLength, origin.z + 0.0f);
|
||||
spriteBatch.draw(font, origin.x + 0.0f, origin.y + axisLength, origin.z + 0.0f, 0.5f, "UP (+Y)", Color.WHITE);
|
||||
|
||||
shapeRenderer.setColor(Color.BLACK);
|
||||
shapeRenderer.line(origin.x, origin.y, origin.z, origin.x + 0.0f, origin.y + -axisLength, origin.z + 0.0f);
|
||||
spriteBatch.draw(font, origin.x + 0.0f, origin.y + -axisLength, origin.z + 0.0f, 0.5f, "DOWN (-Y)", Color.BLACK);
|
||||
|
||||
shapeRenderer.setColor(Color.GREEN);
|
||||
shapeRenderer.line(origin.x, origin.y, origin.z, origin.x + -axisLength, origin.y + 0.0f, origin.z + 0.0f);
|
||||
spriteBatch.draw(font, origin.x + -axisLength, origin.y + 0.0f, origin.z + 0.0f, 0.5f, "LEFT (-X)", Color.GREEN);
|
||||
|
||||
shapeRenderer.setColor(Color.RED);
|
||||
shapeRenderer.line(origin.x, origin.y, origin.z, origin.x + axisLength, origin.y + 0.0f, origin.z + 0.0f);
|
||||
spriteBatch.draw(font, origin.x + axisLength, origin.y + 0.0f, origin.z + 0.0f, 0.5f, "RIGHT (+X)", Color.RED);
|
||||
|
||||
shapeRenderer.setColor(Color.CYAN);
|
||||
shapeRenderer.line(origin.x, origin.y, origin.z, origin.x + 0.0f, origin.y + 0.0f, origin.z + -axisLength);
|
||||
spriteBatch.draw(font, origin.x + 0.0f, origin.y + 0.0f, origin.z + -axisLength, 0.5f, "FORWARD (-Z)", Color.CYAN);
|
||||
|
||||
shapeRenderer.setColor(Color.YELLOW);
|
||||
shapeRenderer.line(origin.x, origin.y, origin.z, origin.x + 0.0f, origin.y + 0.0f, origin.z + axisLength);
|
||||
spriteBatch.draw(font, origin.x + 0.0f, origin.y + 0.0f, origin.z + axisLength, 0.5f, "BACKWARD (+Z)", Color.YELLOW);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue