imports cleanup

This commit is contained in:
Gered 2013-07-07 18:41:20 -04:00
parent e4ad88abc8
commit 05fdf3f4c4
3 changed files with 0 additions and 3 deletions

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@ -1,7 +1,6 @@
package com.blarg.gdx.graphics;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Matrix4;
import com.badlogic.gdx.math.Quaternion;
import com.badlogic.gdx.math.Vector3;

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@ -7,7 +7,6 @@ import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.PerspectiveCamera;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g3d.ModelBatch;
import com.badlogic.gdx.graphics.g3d.decals.CameraGroupStrategy;
import com.badlogic.gdx.graphics.g3d.decals.DecalBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.utils.Disposable;

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@ -3,7 +3,6 @@ package com.blarg.gdx.graphics;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Disposable;
public abstract class TextureAtlas {
public static final float TEXCOORD_EDGE_BLEED_OFFSET = 0.02f;