Go to file
2013-11-18 18:51:53 -05:00
src/ca/blarg/gdx/tilemap3d proper package naming (leading 'ca' vs 'com') 2013-11-18 17:21:56 -05:00
.gitignore initial commit 2013-07-01 12:13:23 -04:00
README.md Create README.md 2013-08-10 10:38:23 -04:00

gdx-tilemap3d

A work-in-progress library to handle management and rendering of a game world composed of 3D "tiles" arranged in a uniform 3D grid. Tiles can be composed of just simple 1x1x1 cubes or separate models scaled, rotated, and/or combined at runtime to arrive at a final Tile model mesh.

This is very much still a work-in-progress!