gdx-tilemap3d/src/com/blarg/gdx/tilemap3d
2013-08-04 10:49:40 -04:00
..
lighting bit of refactoring with the TileMapLighter classes 2013-07-22 18:25:06 -04:00
prefabs cleanup imports 2013-08-04 10:49:40 -04:00
serialization change some Tile serialization methods to work with the new TileRawDataContainer interface instead 2013-08-04 10:49:29 -04:00
tilemesh add tile mesh count getter 2013-07-21 22:23:25 -04:00
ChunkVertexGenerator.java little bit of code reorganizing 2013-07-21 22:33:48 -04:00
Tile.java add fields to track parent tile (large tile) dimensions 2013-08-04 10:33:20 -04:00
TileChunk.java cleanup imports 2013-08-04 10:49:40 -04:00
TileChunkMesh.java update with TextureAtlas package changes 2013-07-18 17:54:26 -04:00
TileContainer.java initial commit 2013-07-15 19:13:30 -04:00
TileCoord.java initial commit 2013-07-15 19:13:30 -04:00
TileMap.java add mostly-untested TileMap loading via json / Base64 deserialization 2013-07-18 19:52:18 -04:00
TileMapRenderer.java add a bounding volume to TileChunkMesh and check this against the frustum when rendering 2013-07-16 18:35:06 -04:00
TileRawDataContainer.java add new interface for Tile containers which actually keep the array of Tile objects themselves 2013-08-04 10:45:59 -04:00