Go to file
Gered a7d571e477 clean up Tile flags and fields, constants, etc. especially the old crappy rotation handling ...
This "clean up" is still not memory-efficient. Will need to pack values into a bitfield eventually.
2013-07-25 08:05:20 -04:00
src/com/blarg/gdx/tilemap3d clean up Tile flags and fields, constants, etc. especially the old crappy rotation handling ... 2013-07-25 08:05:20 -04:00
.classpath output path 2013-07-01 12:15:04 -04:00
.gitignore initial commit 2013-07-01 12:13:23 -04:00
.project initial commit 2013-07-01 12:13:23 -04:00