gdx-tilemap3d/src/main/java/ca/blarg/gdx/tilemap3d
Gered 9ea200b7ff update to libgdx 1.7.0
not the most current version! have encountered some difficulty with
something 1.8.0+ which i've not yet resolved
2022-01-13 18:03:34 -05:00
..
assets output tilemesh collection filename (if specified) 2014-04-17 14:37:46 -04:00
lighting comment out the check for large tiles, going to need to handle this is another manner eventually anyway... 2013-12-31 14:40:43 -05:00
prefabs move all the json related stuff to a common sub-package 2014-04-15 08:50:38 -04:00
tilemesh update to libgdx 1.7.0 2022-01-13 18:03:34 -05:00
ChunkVertexGenerator.java update to libgdx 1.7.0 2022-01-13 18:03:34 -05:00
Tile.java add setter methods for setting up large tile properties on Tile objects 2013-12-31 14:18:45 -05:00
TileChunk.java existing updateVertices method will not be adequate for async changes 2014-03-16 10:29:03 -04:00
TileContainer.java use our own ray-to-box intersection test instead ... 2013-11-28 12:28:30 -05:00
TileCoord.java move source files into standard src/main/java directory structure 2013-11-18 18:52:04 -05:00
TileMap.java add a little extra safety to ensure the updater thread stops on dispose 2014-04-16 07:54:51 -04:00
TileMapRenderer.java move source files into standard src/main/java directory structure 2013-11-18 18:52:04 -05:00
TileMapSweptSphereCollisionChecker.java add large tile support in the swept sphere collision implementation 2013-12-31 14:32:17 -05:00
TileMapUpdater.java add a little extra safety to ensure the updater thread stops on dispose 2014-04-16 07:54:51 -04:00
TileRawDataContainer.java move source files into standard src/main/java directory structure 2013-11-18 18:52:04 -05:00