From d386731258fd6b1f4d5a8f3d2c3d02581a9c15f9 Mon Sep 17 00:00:00 2001 From: gered Date: Wed, 1 Jan 2014 10:40:25 -0500 Subject: [PATCH] add more ramp collision shape variations --- .../java/ca/blarg/gdx/tilemap3d/tilemesh/CollisionShapes.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/main/java/ca/blarg/gdx/tilemap3d/tilemesh/CollisionShapes.java b/src/main/java/ca/blarg/gdx/tilemap3d/tilemesh/CollisionShapes.java index 34e3d47..c2d4946 100644 --- a/src/main/java/ca/blarg/gdx/tilemap3d/tilemesh/CollisionShapes.java +++ b/src/main/java/ca/blarg/gdx/tilemap3d/tilemesh/CollisionShapes.java @@ -26,6 +26,10 @@ public class CollisionShapes { shapes.put("box-0.7x2x0.7", buildBox(-0.35f, -0.5f, -0.35f, 0.35f, 1.5f, 0.35f)); shapes.put("ramp-1x1x1", buildRamp(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f)); + shapes.put("ramp-2x2x2", buildRamp(-0.5f, -0.5f, -0.5f, 1.5f, 1.5f, 1.5f)); + + shapes.put("ramp-2x1x2", buildRamp(-0.5f, -0.5f, -0.5f, 1.5f, 0.5f, 1.5f)); + shapes.put("ramp-1x0.5x1", buildRamp(-0.5f, -0.25f, -0.5f, 0.5f, 0.25f, 0.5f)); } public static Model get(String shapeName) {