allow resetting the TileMap object being checked for collisions
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@ -17,17 +17,13 @@ public class TileMapSweptSphereCollisionChecker implements SweptSphereWorldColli
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static final Vector3 b = new Vector3();
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static final Vector3 c = new Vector3();
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TileMap tileMap;
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public TileMapSweptSphereCollisionChecker(TileMap tileMap) {
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if (tileMap == null)
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throw new IllegalArgumentException("tileMap can not be null.");
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this.tileMap = tileMap;
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}
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public TileMap tileMap;
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@Override
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public void checkForCollisions(SweptSphere sphere, BoundingBox possibleCollisionArea) {
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if (tileMap == null)
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throw new UnsupportedOperationException("No TileMap object is set.");
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min.set(0, 0, 0);
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max.set(0, 0, 0);
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