allow for TileMesh assets depended on by a loaded TileMeshCollection to not need to specify a texture atlas (will use the parent TileMeshCollection's texture atlas)
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@ -31,8 +31,11 @@ public class TileMeshCollectionLoader extends AsynchronousAssetLoader<TileMeshCo
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if (definition.textureAtlas != null)
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deps.add(new AssetDescriptor(definition.textureAtlas, TextureAtlas.class));
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TileMeshLoader.TileMeshParameters params = new TileMeshLoader.TileMeshParameters();
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params.defaultTextureAtlas = definition.textureAtlas;
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for (String tileMeshFile : definition.tiles) {
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deps.add(new AssetDescriptor(tileMeshFile, TileMesh.class));
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deps.add(new AssetDescriptor(tileMeshFile, TileMesh.class, params));
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}
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return deps;
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@ -14,6 +14,7 @@ import com.badlogic.gdx.utils.Array;
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@SuppressWarnings("unchecked")
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public class TileMeshLoader extends AsynchronousAssetLoader<TileMesh, TileMeshLoader.TileMeshParameters> {
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public static class TileMeshParameters extends AssetLoaderParameters<TileMesh> {
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public String defaultTextureAtlas;
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}
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public TileMeshLoader(FileHandleResolver resolver) {
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@ -30,6 +31,10 @@ public class TileMeshLoader extends AsynchronousAssetLoader<TileMesh, TileMeshLo
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if (definition.textureAtlas != null)
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deps.add(new AssetDescriptor(definition.textureAtlas, TextureAtlas.class));
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else if (parameter != null && parameter.defaultTextureAtlas != null) {
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definition.textureAtlas = parameter.defaultTextureAtlas;
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deps.add(new AssetDescriptor(definition.textureAtlas, TextureAtlas.class));
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}
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if (!definition.cube) {
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if (definition.model != null)
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