add TileMap saving
This commit is contained in:
parent
5234c732af
commit
0c3abf574f
|
@ -1,5 +1,6 @@
|
||||||
package com.blarg.gdx.tilemap3d.serialization;
|
package com.blarg.gdx.tilemap3d.serialization;
|
||||||
|
|
||||||
|
import com.badlogic.gdx.Gdx;
|
||||||
import com.badlogic.gdx.files.FileHandle;
|
import com.badlogic.gdx.files.FileHandle;
|
||||||
import com.badlogic.gdx.utils.Base64Coder;
|
import com.badlogic.gdx.utils.Base64Coder;
|
||||||
import com.badlogic.gdx.utils.Json;
|
import com.badlogic.gdx.utils.Json;
|
||||||
|
@ -12,6 +13,7 @@ import com.blarg.gdx.tilemap3d.tilemesh.TileMeshCollection;
|
||||||
import sun.reflect.generics.reflectiveObjects.NotImplementedException;
|
import sun.reflect.generics.reflectiveObjects.NotImplementedException;
|
||||||
|
|
||||||
import java.nio.ByteBuffer;
|
import java.nio.ByteBuffer;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
public class TileMapLoader {
|
public class TileMapLoader {
|
||||||
public static TileMap load(FileHandle mapFile, TileMeshCollection tileMeshes) {
|
public static TileMap load(FileHandle mapFile, TileMeshCollection tileMeshes) {
|
||||||
|
@ -62,4 +64,40 @@ public class TileMapLoader {
|
||||||
|
|
||||||
return tileMap;
|
return tileMap;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void save(TileMap tileMap, String outputFilename) {
|
||||||
|
if (tileMap == null)
|
||||||
|
throw new IllegalArgumentException();
|
||||||
|
|
||||||
|
JsonTileMap jsonMap = new JsonTileMap();
|
||||||
|
jsonMap.chunkWidth = tileMap.getChunks()[0].getWidth();
|
||||||
|
jsonMap.chunkHeight = tileMap.getChunks()[0].getHeight();
|
||||||
|
jsonMap.chunkDepth = tileMap.getChunks()[0].getDepth();
|
||||||
|
jsonMap.widthInChunks = tileMap.getWidth() / jsonMap.chunkWidth;
|
||||||
|
jsonMap.heightInChunks = tileMap.getWidth() / jsonMap.chunkHeight;
|
||||||
|
jsonMap.depthInChunks = tileMap.getWidth() / jsonMap.chunkDepth;
|
||||||
|
|
||||||
|
// TODO: figure out real lighting mode from the types of vertex generator / lighter objects set
|
||||||
|
jsonMap.lightingMode = null;
|
||||||
|
|
||||||
|
// each serialized chunk will be the same size in bytes (same number of tiles in each)
|
||||||
|
int chunkSizeInBytes = tileMap.getChunks()[0].getData().length * TileChunkSerializer.TILE_SIZE_BYTES;
|
||||||
|
|
||||||
|
jsonMap.chunks = new ArrayList<String>(tileMap.getChunks().length);
|
||||||
|
for (int i = 0; i < tileMap.getChunks().length; ++i) {
|
||||||
|
TileChunk chunk = tileMap.getChunks()[i];
|
||||||
|
|
||||||
|
byte[] chunkBytes = new byte[chunkSizeInBytes];
|
||||||
|
ByteBuffer buffer = ByteBuffer.wrap(chunkBytes);
|
||||||
|
|
||||||
|
TileChunkSerializer.serialize(chunk, buffer);
|
||||||
|
|
||||||
|
jsonMap.chunks.add(new String(Base64Coder.encode(chunkBytes)));
|
||||||
|
}
|
||||||
|
|
||||||
|
Json json = new Json();
|
||||||
|
String output = json.prettyPrint(jsonMap);
|
||||||
|
FileHandle outputFile = Gdx.files.local(outputFilename);
|
||||||
|
outputFile.writeString(output, false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue