fix note about the value reported when too many keys are pressed
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@ -23,8 +23,8 @@ int GCKB_Init(int chan);
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*
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* The pressedKeys buffer passed in should be large enough to hold 3 bytes. Each byte will correspond to one key
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* pressed. The keyboard controller can only recognize 3 simultaneous key presses at a time (and, depending on the
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* specific keys, probably only 2 at a time). If too many keys are held down, all of the values returned will be 0x02.
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* A value of 0x00 indicates no key press.
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* specific keys, probably only 2 at a time). If too many keys are held down, all of the values returned will be 0x01
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* or 0x02. A value of 0x00 indicates no key press.
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*/
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int GCKB_ReadKeys(int chan, u8 *pressedKeys);
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