/* egui.h * * Copyright (c) 1994-1996, Marko Macek * * You may distribute under the terms of either the GNU General Public * License or the Artistic License, as specified in the README file. * */ #ifndef __EGUI_H__ #define __EGUI_H__ class EFrame: public GFrame { public: EEventMap *CMap; EModel *CModel; EFrame(int XSize, int YSize); virtual ~EFrame(); virtual void Update(); virtual void UpdateMenu(); }; class EGUI: public GUI { public: EKeyMap *ActiveMap; EKeyMap *OverrideMap; char CharMap[32]; EGUI(int &argc, char **argv, int XSize, int YSize); virtual ~EGUI(); virtual int ExecCommand(GxView *view, int Command, ExState &State); virtual int ExecMacro(GxView *view, int Macro); virtual int BeginMacro(GxView *view); void SetMsg(char *Msg); void SetOverrideMap(EKeyMap *aMap, char *ModeName); void SetMap(EKeyMap *aMap, KeySel *ks); // void CharEvent(TEvent &Event, char Ch); void DispatchKey(GxView *view, TEvent &Event); void DispatchCommand(GxView *view, TEvent &Event); virtual void DispatchEvent(GFrame *frame, GView *view, TEvent &Event); int FileCloseX(EView *View, int CreateNew, int XClose = 0); int FileClose(EView *View, ExState &State); int FileCloseAll(EView *View, ExState &State); int WinNext(GxView *view); int WinPrev(GxView *view); int WinHSplit(GxView *View); int WinClose(GxView *View); int WinZoom(GxView *View); int WinResize(ExState &State, GxView *View); int ExitEditor(EView *View); int FrameNew(); int FrameClose(GxView *View); int FrameNext(GxView *View); int FramePrev(GxView *View); int ShowEntryScreen(); int RunProgram(ExState &State, GxView *view); int RunProgramAsync(ExState &State, GxView *view); int MainMenu(ExState &State, GxView *View); int ShowMenu(ExState &State, GxView *View); int LocalMenu(GxView *View); int DesktopSaveAs(ExState &State, GxView *View); int findDesktop(char *argv[]); void DoLoadDesktopOnEntry(int &argc, char **argv); void EditorInit(); int CmdLoadFiles(int &argc, char **argv); int InterfaceInit(int &argc, char **argv); void DoLoadHistoryOnEntry(int &argc, char **argv); void DoSaveHistoryOnExit(); void EditorCleanup(); void InterfaceCleanup(); virtual int Start(int &argc, char **argv); virtual void Stop(); }; #endif