#include #include #include #include #include #include "console.h" #include "gui.h" int GFrame::isLastFrame() { if (this == Next && frames == this) return 1; else return 0; } void GUI::deleteFrame(GFrame *frame) { if (frame->isLastFrame()) { delete frame; frames = 0; } else { //frame->Prev->Next = frame->Next; //frame->Next->Prev = frame->Prev; //if (frames == frame) // frames = frame->Next; //frames->Activate(); delete frame; } } int GUI::Start(int &/*argc*/, char ** /*argv*/) { return 0; } void GUI::Stop() { } void GUI::StopLoop() { doLoop = 0; }