change rust run & debug keymaps to use previous target (when available)
this might prove annoying at some point, but i figure this is by far the most common way i would use these (to re-run/re-debug the same target as i'm working and in between changes, etc)
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@ -8,9 +8,9 @@ local function map(mode, lhs, rhs, opts)
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end
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map('n', '<leader>ra', '<Cmd>RustLsp codeAction<CR>', { desc = 'Code [A]ction' })
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map('n', '<leader>rr', '<Cmd>RustLsp run<CR>', { desc = '[R]un' })
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map('n', '<leader>rr', '<Cmd>RustLsp! runnables<CR>', { desc = '[R]un' })
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map('n', '<leader>rR', '<Cmd>RustLsp runnables<CR>', { desc = '[R]unnables' })
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map('n', '<leader>rd', '<Cmd>RustLsp debug<CR>', { desc = '[D]ebug' })
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map('n', '<leader>rd', '<Cmd>RustLsp! debuggables<CR>', { desc = '[D]ebug' })
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map('n', '<leader>rD', '<Cmd>RustLsp debuggables<CR>', { desc = '[D]ebuggables' })
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map('n', '<leader>rt', '<Cmd>RustLsp testables<CR>', { desc = '[T]estables' })
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map('n', '<leader>re', '<Cmd>RustLsp explainError<CR>', { desc = '[E]xplain Error' })
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