54 lines
1.3 KiB
Objective-C
54 lines
1.3 KiB
Objective-C
//
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// Copyright(C) 2005-2014 Simon Howard
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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#ifndef LAUNCHER_IWADCONTROLLER_H
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#define LAUNCHER_IWADCONTROLLER_H
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#include <AppKit/AppKit.h>
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#include <AppKit/NSNibLoading.h>
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@interface IWADController : NSObject
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{
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id iwadSelector;
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id configWindow;
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id chex;
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id doom1;
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id doom2;
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id plutonia;
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id tnt;
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id heretic;
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id hexen;
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id strife;
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}
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- (void) closeConfigWindow: (id)sender;
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- (void) openConfigWindow: (id)sender;
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- (NSString *) getIWADLocation;
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- (void) awakeFromNib;
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- (BOOL) setDropdownList;
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- (void) setDropdownSelection;
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- (void) saveConfig;
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- (char *) doomWadPath;
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- (void) setEnvironment;
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- (const char *) getGameName;
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- (BOOL) addIWADPath: (NSString *) path;
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- (BOOL) selectGameByName: (const char *) name;
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@end
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#endif /* #ifndef LAUNCHER_IWADCONTROLLER_H */
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