Commit graph

13 commits

Author SHA1 Message Date
Gered aded888b79 change define to enable devkitppc gdb stub 2016-11-03 20:40:35 -04:00
Gered 5e6dd84736 better wii init source organization, add video init for console display 2016-11-03 20:09:57 -04:00
Gered 605f5635e1 temporary but _definitely NOT_ ideal fix, music now works.
i did not know this previously, but the way doom plays a music track
is by first extracting the MIDI file from the WAD to a temporary
file (doom.mid) and then playing it from there.

for a wii, this will cause unnecessary wear-and-tear on the players SD
card, so this behaviour should be changed (probably will end up
extracting all MIDI tracks from the WAD somewhere at startup if we
detect that it has not already been done so).
2016-10-31 21:39:14 -04:00
Gered b3decb8df8 use 240p TV mode for 320x240 video modes 2016-10-31 21:35:49 -04:00
Gered ea1041dc65 update README.md 2016-10-30 22:59:18 -04:00
Gered e2bd453c6b update README.md 2016-10-30 22:54:32 -04:00
Gered 3bb2d4d95e add README.md 2016-10-30 22:51:51 -04:00
Gered 9def4afc2e some minor wii-specific adjustments to startup 2016-10-30 22:36:28 -04:00
Gered 3fead3d718 update gitignore 2016-10-30 21:26:33 -04:00
Gered b29bde92c4 fixes to Makefile, now compiles successfully 2016-10-30 21:24:56 -04:00
Gered b397c158d6 disable FEATURE_MULTIPLAYER (for now at least) 2016-10-30 21:23:56 -04:00
Gered 7803d4da0f add initial makefile for building doom with devkitppc (wii) 2016-10-30 18:42:14 -04:00
Gered 6876b207b0 initial commit
https://github.com/chocolate-doom/chocolate-doom
tags/chocolate-doom-2.2.1
2016-10-30 18:40:00 -04:00