ack3d/map_edit
Gered 29efe17506 add palette loading when a "palfile:" directive is found in a desc file
otherwise it wasn't actually doing anything with it. palette loading
was done as part of bitmap loading only, but this allows a specific
palette to be set which may make it easier to notice bitmap palette
mismatches in some scenarios
2019-11-05 19:19:23 -05:00
..
font6x9.bbm add dos map_edit sources 2019-11-02 18:16:05 -04:00
m1.bbm add dos map_edit sources 2019-11-02 18:16:05 -04:00
m1.c use slightly more intuitive path handling for loading files 2019-11-05 18:53:47 -05:00
m1.h use slightly more intuitive path handling for loading files 2019-11-05 18:53:47 -05:00
m1files.dat add dos map_edit sources 2019-11-02 18:16:05 -04:00
m1read.c add palette loading when a "palfile:" directive is found in a desc file 2019-11-05 19:19:23 -05:00
m1sel.lbm add dos map_edit sources 2019-11-02 18:16:05 -04:00
m1util.c some minor cleanups 2019-11-03 11:06:19 -05:00
m12.bbm add dos map_edit sources 2019-11-02 18:16:05 -04:00
m12d.lbm add dos map_edit sources 2019-11-02 18:16:05 -04:00
m13d.lbm add dos map_edit sources 2019-11-02 18:16:05 -04:00
makefile use slightly more intuitive path handling for loading files 2019-11-05 18:53:47 -05:00
mapedit.h some minor cleanups 2019-11-03 11:06:19 -05:00
measm.asm some minor cleanups 2019-11-03 11:06:19 -05:00
mouse.c some minor cleanups 2019-11-03 11:06:19 -05:00
prologue.mac add dos map_edit sources 2019-11-02 18:16:05 -04:00
slime1a.bbm add dos map_edit sources 2019-11-02 18:16:05 -04:00
spfont.bbm add dos map_edit sources 2019-11-02 18:16:05 -04:00