Gered
29efe17506
otherwise it wasn't actually doing anything with it. palette loading was done as part of bitmap loading only, but this allows a specific palette to be set which may make it easier to notice bitmap palette mismatches in some scenarios |
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.. | ||
font6x9.bbm | ||
m1.bbm | ||
m1.c | ||
m1.h | ||
m1files.dat | ||
m1read.c | ||
m1sel.lbm | ||
m1util.c | ||
m12.bbm | ||
m12d.lbm | ||
m13d.lbm | ||
makefile | ||
mapedit.h | ||
measm.asm | ||
mouse.c | ||
prologue.mac | ||
slime1a.bbm | ||
spfont.bbm |