ack3d/example/assets.h

29 lines
450 B
C

#ifndef ASSETS_H_INCLUDED
#define ASSETS_H_INCLUDED
#include "ack3d.h"
#ifdef __cplusplus
extern "C" {
#endif
extern int LineNumber;
extern char LineBuffer[];
extern int MapResource;
extern int PalResource;
extern int ResScreenBack;
extern int ResScrollBack;
UCHAR* LoadBitmap(UCHAR bitmapType, char *fName);
UCHAR* LoadPalette(int resource);
int LoadBackDrop(ACKENG *ae);
int ProcessInfoFile(ACKENG *ae);
#ifdef __cplusplus
};
#endif
#endif