; Resource information file for Mall Demo ; Info file for each level ; This is the index to the map file to use MapFile: 1 ; Initial coordinates of POV xPlayer: 192 yPlayer: 640 ; Initial angle of POV, if left out then a random angle will be given PlayerAngle: 0 ; Colors for solid top and bottom TopColor: 0 BottomColor: 24 Shading: OFF Floors: ON Resolution: 2 ; Full screen picture ScreenBack: 2 ; Mountains in the background ScrollBack: 3 ; This is a the start of the wall bitmap section Walls: ; This indicates wall bitmaps follow Bitmaps: ; Wall Number, Resource Number 1 ,4 2 ,5 3 ,6 4 ,7 5 ,8 6 ,9 7 ,10 8 ,11 9 ,12 10,13 11,14 12,15 13,16 14,17 15,18 16,19 17,20 18,21 19,22 20,23 21,24 22,25 23,26 24,27 25,28 26,29 27,30 28,31 29,32 30,33 31,34 32,35 33,40 34,41 35,42 36,43 37,44 38,45 39,46 40,49 41,50 EndBitmaps: EndWalls: ; This is the start of the objects section Objects: ; This indicates object bitmaps follow Bitmaps: ; Bitmap number, Resource Number 1,36 2,37 3,38 4,39 5,47 6,48 7,51 EndBitmaps: ; This indicates object descriptions follow ObjDesc: ; Number,Speed Number: 1,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,1 ; Number,Speed Number: 2,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,1 ; Number,Speed Number: 3,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,1 ; Number,Speed Number: 4,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,1 ; Number,Speed Number: 5,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,1 ; Number,Speed Number: 6,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,1 ; Number,Speed Number: 7,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,1 ; Number,Speed Number: 8,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,2 ; Number,Speed Number: 9,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,2 ; Number,Speed Number: 10,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,2 ; Number,Speed Number: 11,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,2 ; Number,Speed Number: 12,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,2 ; Number,Speed Number: 13,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,3 ; Number,Speed Number: 14,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,3 ; Number,Speed Number: 15,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,3 ; Number,Speed Number: 16,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,3 ; Number,Speed Number: 17,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,4 ; Number,Speed Number: 18,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,4 ; Number,Speed Number: 19,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,4 ; Number,Speed Number: 20,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,4 ; Number,Speed Number: 21,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,5 ; Number,Speed Number: 22,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,6 ; Number,Speed Number: 23,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,7 ; Number,Speed Number: 24,1 ; Flags,Number of Views,Bitmaps per view,Bitmaps Create: 0,1,1,7 EndDesc: EndObjects: ; This is a MANDATORY end statement End: