#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include "vm/vm_stdinc.h"
#include "SDL.h"
typedef struct {
bool initialized;
SDL_Window *window;
int width;
int height;
SDL_Renderer *renderer;
SDL_Texture *texture;
bool fixed_viewport;
int viewport_width;
int viewport_height;
struct SURFACE *surface;
} WINDOW;
WINDOW * window_init(const char *title, int width, int height, int viewport_width, int viewport_height);
bool window_do_events(WINDOW *window);
void window_render(WINDOW *window);
void window_destroy(WINDOW *window);
}