#include <stdio.h>
#include "vm/vm.h"
#include <fbgfx/surface.h>
int main(int argc, char **argv) {
log_init();
input_init();
WINDOW *window = window_init("test_wm", 1024, 768, 320, 240);
if (!window)
return 1;
while (true) {
if (!window_do_events(window))
break;
if (input_is_key_down(KSYM_ESCAPE))
window_render(window);
}
window_destroy(window);
input_destroy();
log_end();
return 0;