Gered
c5cdddbeaa
current versions of all of my basic framework sources, build configurations/scripts, and supporting assets
50 lines
966 B
C++
50 lines
966 B
C++
/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#pragma once
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#ifndef GWEN_CONTROLS_TREECONTROL_H
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#define GWEN_CONTROLS_TREECONTROL_H
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#include "gwen_base.h"
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#include "gwen_treenode.h"
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namespace Gwen
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{
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namespace Controls
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{
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class GWEN_EXPORT TreeControl : public TreeNode
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{
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public:
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GWEN_CONTROL( TreeControl, TreeNode );
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virtual void Render( Skin::Base* skin );
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virtual void OnChildBoundsChanged( Gwen::Rect oldChildBounds, Base* pChild );
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ScrollControl* Scroller() { return m_ScrollControl; }
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virtual void Clear();
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virtual void Layout( Skin::Base* skin );
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virtual void PostLayout( Skin::Base* skin );
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virtual void AllowMultiSelect( bool b ){ m_bAllowMultipleSelection = b; }
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virtual void OnNodeAdded( TreeNode* pNode );
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private:
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void OnNodeSelection( Controls::Base* control );
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ScrollControl* m_ScrollControl;
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bool m_bAllowMultipleSelection;
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};
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}
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}
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#endif
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