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MyGameFramework/lib/gwen/controls/gwen_collapsiblecategory.h
Gered c5cdddbeaa initial commit
current versions of all of my basic framework sources, build configurations/scripts, and supporting assets
2013-01-31 12:53:05 -05:00

57 lines
1 KiB
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_COLLAPSIBLECATEGORY_H
#define GWEN_CONTROLS_COLLAPSIBLECATEGORY_H
#include "gwen_base.h"
#include "gwen_button.h"
#include "../gwen.h"
#include "../gwen_skin.h"
namespace Gwen
{
namespace Controls
{
class CollapsibleList;
class GWEN_EXPORT CollapsibleCategory : public Gwen::Controls::Base
{
public:
GWEN_CONTROL( CollapsibleCategory, Gwen::Controls::Base );
virtual void Render( Skin::Base* skin );
virtual void SetText( const TextObject& text );
virtual Button* Add( const TextObject& name );
virtual void PostLayout( Skin::Base* /*skin*/ );
virtual void SetList( Controls::CollapsibleList* p ){ m_pList = p; }
virtual void UnselectAll();
virtual Button* GetSelected();
public:
Gwen::Event::Caller onSelection;
protected:
virtual void OnSelection( Controls::Base* control );
Controls::Button* m_pButton;
Controls::CollapsibleList* m_pList;
};
}
}
#endif