/* GWEN Copyright (c) 2010 Facepunch Studios MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #ifndef GWEN_GWEN_H #define GWEN_GWEN_H #include #include #include #include #include #include "gwen_macros.h" #include "gwen_config.h" #include "gwen_exports.h" #include "gwen_structures.h" #include "gwen_skin.h" #include "controls/gwen_base.h" #include "controls/gwen_canvas.h" #include "gwen_align.h" // Enable the hook system (se Hook.h) #define GWEN_HOOKSYSTEM namespace Gwen { namespace Controls { class Base; class Canvas; } namespace Renderer { class Base; } namespace Debug { void GWEN_EXPORT Msg( const char* str, ... ); void GWEN_EXPORT AssertCheck( bool b, const char* strMsg ); } namespace Colors { static const Color Black ( 0, 0, 0, 255 ); static const Color Red ( 255, 0, 0, 255 ); static const Color Yellow ( 255, 255, 0, 255 ); static const Color White ( 255, 255, 255, 255 ); static const Color Blue ( 0, 0, 255, 255 ); static const Color Green ( 0, 255, 0, 255 ); static const Color Grey ( 200, 200, 200, 255 ); static const Color GreyLight( 230, 230, 230, 255 ); static const Color GwenPink ( 255, 65, 199, 255 ); }; extern GWEN_EXPORT Controls::Base* HoveredControl; extern GWEN_EXPORT Controls::Base* KeyboardFocus; extern GWEN_EXPORT Controls::Base* MouseFocus; namespace Input { inline void Blur() { if ( KeyboardFocus ) KeyboardFocus->Blur(); } } } //namespace Gwen #endif