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MyGameFramework/lib/gwen/controls/gwen_splitterbar.cpp

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#include "../gwen.h"
#include "gwen_splitterbar.h"
using namespace Gwen;
using namespace Controls;
GWEN_CONTROL_CONSTRUCTOR( SplitterBar )
{
SetTarget( this );
RestrictToParent( true );
}
void SplitterBar::Layout( Skin::Base* /*skin*/ )
{
MoveTo( X(), Y() );
}